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Emberfall

Hold the last warm place on earth.

Genre
Tower Defense
Platforms
PC · Mobile
Status
In development
Year
2026
Engine
Unity / C#

About the game

Emberfall is a roguelite tower defense set in the ash of a dead volcano. Heat is your only currency: towers burn it, walls leak it, and the cold outside never stops pressing in.

Each run rebuilds the bastion from a new seed — new chokepoints, new ember veins, new ways to lose. Between runs, a persistent tech tree slowly turns your refugees into engineers.

Under the hood

Features

[01]

Heat as economy

One resource for everything: firepower, walls, and keeping your people alive. Spend it like blood.

[02]

Procedural bastions

The fortress layout regenerates every run. Mastery is in reading the map, not memorising it.

[03]

Persistent tech tree

Every defeat feeds the forge. Unlock new towers, edicts, and survivors across runs.

[04]

Storm nights

Scripted blizzard waves that bend the rules — and drop the rarest salvage in the game.

In motion

Screens

Key art — coming soon
Screenshot 01
Screenshot 02

Follow along

Want early access?

We share progress in the devlog and hand out test builds to people who ask nicely.

Get in touch