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Gridlock

Three rules. Three hundred knots.

Genre
Logic Puzzle
Platforms
Android · iOS
Status
Released
Year
2025
Engine
Unity / C#

About the game

Gridlock is a pure logic puzzler about untangling traffic on a grid. Cars move in straight lines, never reverse, and must all exit — that is the entire rulebook.

From those three rules come three hundred handcrafted knots, tuned so that every solution feels obvious in hindsight and impossible thirty seconds earlier. No ads mid-puzzle, no energy meters, no tricks.

Under the hood

Features

[01]

Three rules only

Learnable in ten seconds. The depth comes from the knots, not the rulebook.

[02]

300 handcrafted levels

Every puzzle authored and difficulty-tested by humans. The curve never spikes, never stalls.

[03]

One-hand play

Portrait mode, thumb-reach controls, sessions that fit inside a bus stop.

[04]

Zen mode

No timers, no move counters — just the knot, untied at your own pace.

In motion

Screens

Key art — coming soon
Screenshot 01
Screenshot 02

Play it

Want a build?

Store links are on the way — until then, drop us a line and we’ll send you a build directly.

Get in touch